Wrapper object around Lavalink

Hierarchy (view full)

Constructors

Properties

filters: FilterOptions

Filters on current track

guildId: string

GuildId of this player

node: Node

Lavalink node this player is connected to

paused: boolean

Pause status in current player

ping: number

Ping represents the number of milliseconds between heartbeat and ack. Could be -1 if not connected

position: number

Position in ms of current track

track: null | string

Base64 encoded data of the current track

volume: number

Global volume of the player

captureRejections: boolean

Value: boolean

Change the default captureRejections option on all new EventEmitter objects.

v13.4.0, v12.16.0

captureRejectionSymbol: typeof captureRejectionSymbol

Value: Symbol.for('nodejs.rejection')

See how to write a custom rejection handler.

v13.4.0, v12.16.0

defaultMaxListeners: number

By default, a maximum of 10 listeners can be registered for any single event. This limit can be changed for individual EventEmitter instances using the emitter.setMaxListeners(n) method. To change the default for allEventEmitter instances, the events.defaultMaxListeners property can be used. If this value is not a positive number, a RangeError is thrown.

Take caution when setting the events.defaultMaxListeners because the change affects all EventEmitter instances, including those created before the change is made. However, calling emitter.setMaxListeners(n) still has precedence over events.defaultMaxListeners.

This is not a hard limit. The EventEmitter instance will allow more listeners to be added but will output a trace warning to stderr indicating that a "possible EventEmitter memory leak" has been detected. For any single EventEmitter, the emitter.getMaxListeners() and emitter.setMaxListeners() methods can be used to temporarily avoid this warning:

import { EventEmitter } from 'node:events';
const emitter = new EventEmitter();
emitter.setMaxListeners(emitter.getMaxListeners() + 1);
emitter.once('event', () => {
// do stuff
emitter.setMaxListeners(Math.max(emitter.getMaxListeners() - 1, 0));
});

The --trace-warnings command-line flag can be used to display the stack trace for such warnings.

The emitted warning can be inspected with process.on('warning') and will have the additional emitter, type, and count properties, referring to the event emitter instance, the event's name and the number of attached listeners, respectively. Its name property is set to 'MaxListenersExceededWarning'.

v0.11.2

errorMonitor: typeof errorMonitor

This symbol shall be used to install a listener for only monitoring 'error' events. Listeners installed using this symbol are called before the regular 'error' listeners are called.

Installing a listener using this symbol does not change the behavior once an 'error' event is emitted. Therefore, the process will still crash if no regular 'error' listener is installed.

v13.6.0, v12.17.0

Accessors

Methods

  • Type Parameters

    • K

    Parameters

    • error: Error
    • event: string | symbol
    • Rest...args: AnyRest

    Returns void

  • Alias for emitter.on(eventName, listener).

    Type Parameters

    • K

    Parameters

    • eventName: string | symbol
    • listener: ((...args: any[]) => void)
        • (...args): void
        • Parameters

          • Rest...args: any[]

          Returns void

    Returns this

    v0.1.26

  • Clear all filters applied to the currently playing track

    Returns Promise<void>

  • Destroys the player in remote lavalink side

    Returns Promise<void>

  • Synchronously calls each of the listeners registered for the event named eventName, in the order they were registered, passing the supplied arguments to each.

    Returns true if the event had listeners, false otherwise.

    import { EventEmitter } from 'node:events';
    const myEmitter = new EventEmitter();

    // First listener
    myEmitter.on('event', function firstListener() {
    console.log('Helloooo! first listener');
    });
    // Second listener
    myEmitter.on('event', function secondListener(arg1, arg2) {
    console.log(`event with parameters ${arg1}, ${arg2} in second listener`);
    });
    // Third listener
    myEmitter.on('event', function thirdListener(...args) {
    const parameters = args.join(', ');
    console.log(`event with parameters ${parameters} in third listener`);
    });

    console.log(myEmitter.listeners('event'));

    myEmitter.emit('event', 1, 2, 3, 4, 5);

    // Prints:
    // [
    // [Function: firstListener],
    // [Function: secondListener],
    // [Function: thirdListener]
    // ]
    // Helloooo! first listener
    // event with parameters 1, 2 in second listener
    // event with parameters 1, 2, 3, 4, 5 in third listener

    Type Parameters

    • K extends symbol | (keyof PlayerEvents)

    Parameters

    Returns boolean

    v0.1.26

  • Returns an array listing the events for which the emitter has registered listeners. The values in the array are strings or Symbols.

    import { EventEmitter } from 'node:events';

    const myEE = new EventEmitter();
    myEE.on('foo', () => {});
    myEE.on('bar', () => {});

    const sym = Symbol('symbol');
    myEE.on(sym, () => {});

    console.log(myEE.eventNames());
    // Prints: [ 'foo', 'bar', Symbol(symbol) ]

    Returns (string | symbol)[]

    v6.0.0

  • Returns the current max listener value for the EventEmitter which is either set by emitter.setMaxListeners(n) or defaults to defaultMaxListeners.

    Returns number

    v1.0.0

  • Returns the number of listeners listening for the event named eventName. If listener is provided, it will return how many times the listener is found in the list of the listeners of the event.

    Type Parameters

    • K

    Parameters

    • eventName: string | symbol

      The name of the event being listened for

    • Optionallistener: Function

      The event handler function

    Returns number

    v3.2.0

  • Returns a copy of the array of listeners for the event named eventName.

    server.on('connection', (stream) => {
    console.log('someone connected!');
    });
    console.log(util.inspect(server.listeners('connection')));
    // Prints: [ [Function] ]

    Type Parameters

    • K

    Parameters

    • eventName: string | symbol

    Returns Function[]

    v0.1.26

  • Move player to another node

    Parameters

    • Optionalname: string

      Name of node to move to, or the default ideal node

    Returns Promise<boolean>

    true if the player was moved, false if not

  • Alias for emitter.removeListener().

    Type Parameters

    • K extends symbol | (keyof PlayerEvents)

    Parameters

    • eventName: K
    • listener: ((...args: PlayerEvents[Extract<K, string>]) => void)
        • (...args): void
        • Parameters

          Returns void

    Returns this

    v10.0.0

  • Adds the listener function to the end of the listeners array for the event named eventName. No checks are made to see if the listener has already been added. Multiple calls passing the same combination of eventName and listener will result in the listener being added, and called, multiple times.

    server.on('connection', (stream) => {
    console.log('someone connected!');
    });

    Returns a reference to the EventEmitter, so that calls can be chained.

    By default, event listeners are invoked in the order they are added. The emitter.prependListener() method can be used as an alternative to add the event listener to the beginning of the listeners array.

    import { EventEmitter } from 'node:events';
    const myEE = new EventEmitter();
    myEE.on('foo', () => console.log('a'));
    myEE.prependListener('foo', () => console.log('b'));
    myEE.emit('foo');
    // Prints:
    // b
    // a

    Type Parameters

    • K extends symbol | (keyof PlayerEvents)

    Parameters

    • eventName: K

      The name of the event.

    • listener: ((...args: PlayerEvents[Extract<K, string>]) => void)

      The callback function

        • (...args): void
        • Parameters

          Returns void

    Returns this

    v0.1.101

  • Adds a one-time listener function for the event named eventName. The next time eventName is triggered, this listener is removed and then invoked.

    server.once('connection', (stream) => {
    console.log('Ah, we have our first user!');
    });

    Returns a reference to the EventEmitter, so that calls can be chained.

    By default, event listeners are invoked in the order they are added. The emitter.prependOnceListener() method can be used as an alternative to add the event listener to the beginning of the listeners array.

    import { EventEmitter } from 'node:events';
    const myEE = new EventEmitter();
    myEE.once('foo', () => console.log('a'));
    myEE.prependOnceListener('foo', () => console.log('b'));
    myEE.emit('foo');
    // Prints:
    // b
    // a

    Type Parameters

    • K extends symbol | (keyof PlayerEvents)

    Parameters

    • eventName: K

      The name of the event.

    • listener: ((...args: PlayerEvents[Extract<K, string>]) => void)

      The callback function

        • (...args): void
        • Parameters

          Returns void

    Returns this

    v0.3.0

  • Play a new track

    Parameters

    Returns Promise<void>

  • Adds the listener function to the beginning of the listeners array for the event named eventName. No checks are made to see if the listener has already been added. Multiple calls passing the same combination of eventName and listener will result in the listener being added, and called, multiple times.

    server.prependListener('connection', (stream) => {
    console.log('someone connected!');
    });

    Returns a reference to the EventEmitter, so that calls can be chained.

    Type Parameters

    • K

    Parameters

    • eventName: string | symbol

      The name of the event.

    • listener: ((...args: any[]) => void)

      The callback function

        • (...args): void
        • Parameters

          • Rest...args: any[]

          Returns void

    Returns this

    v6.0.0

  • Adds a one-timelistener function for the event named eventName to the beginning of the listeners array. The next time eventName is triggered, this listener is removed, and then invoked.

    server.prependOnceListener('connection', (stream) => {
    console.log('Ah, we have our first user!');
    });

    Returns a reference to the EventEmitter, so that calls can be chained.

    Type Parameters

    • K

    Parameters

    • eventName: string | symbol

      The name of the event.

    • listener: ((...args: any[]) => void)

      The callback function

        • (...args): void
        • Parameters

          • Rest...args: any[]

          Returns void

    Returns this

    v6.0.0

  • Returns a copy of the array of listeners for the event named eventName, including any wrappers (such as those created by .once()).

    import { EventEmitter } from 'node:events';
    const emitter = new EventEmitter();
    emitter.once('log', () => console.log('log once'));

    // Returns a new Array with a function `onceWrapper` which has a property
    // `listener` which contains the original listener bound above
    const listeners = emitter.rawListeners('log');
    const logFnWrapper = listeners[0];

    // Logs "log once" to the console and does not unbind the `once` event
    logFnWrapper.listener();

    // Logs "log once" to the console and removes the listener
    logFnWrapper();

    emitter.on('log', () => console.log('log persistently'));
    // Will return a new Array with a single function bound by `.on()` above
    const newListeners = emitter.rawListeners('log');

    // Logs "log persistently" twice
    newListeners[0]();
    emitter.emit('log');

    Type Parameters

    • K

    Parameters

    • eventName: string | symbol

    Returns Function[]

    v9.4.0

  • Removes all listeners, or those of the specified eventName.

    It is bad practice to remove listeners added elsewhere in the code, particularly when the EventEmitter instance was created by some other component or module (e.g. sockets or file streams).

    Returns a reference to the EventEmitter, so that calls can be chained.

    Parameters

    • OptionaleventName: string | symbol

    Returns this

    v0.1.26

  • Removes the specified listener from the listener array for the event named eventName.

    const callback = (stream) => {
    console.log('someone connected!');
    };
    server.on('connection', callback);
    // ...
    server.removeListener('connection', callback);

    removeListener() will remove, at most, one instance of a listener from the listener array. If any single listener has been added multiple times to the listener array for the specified eventName, then removeListener() must be called multiple times to remove each instance.

    Once an event is emitted, all listeners attached to it at the time of emitting are called in order. This implies that any removeListener() or removeAllListeners() calls after emitting and before the last listener finishes execution will not remove them fromemit() in progress. Subsequent events behave as expected.

    import { EventEmitter } from 'node:events';
    class MyEmitter extends EventEmitter {}
    const myEmitter = new MyEmitter();

    const callbackA = () => {
    console.log('A');
    myEmitter.removeListener('event', callbackB);
    };

    const callbackB = () => {
    console.log('B');
    };

    myEmitter.on('event', callbackA);

    myEmitter.on('event', callbackB);

    // callbackA removes listener callbackB but it will still be called.
    // Internal listener array at time of emit [callbackA, callbackB]
    myEmitter.emit('event');
    // Prints:
    // A
    // B

    // callbackB is now removed.
    // Internal listener array [callbackA]
    myEmitter.emit('event');
    // Prints:
    // A

    Because listeners are managed using an internal array, calling this will change the position indices of any listener registered after the listener being removed. This will not impact the order in which listeners are called, but it means that any copies of the listener array as returned by the emitter.listeners() method will need to be recreated.

    When a single function has been added as a handler multiple times for a single event (as in the example below), removeListener() will remove the most recently added instance. In the example the once('ping') listener is removed:

    import { EventEmitter } from 'node:events';
    const ee = new EventEmitter();

    function pong() {
    console.log('pong');
    }

    ee.on('ping', pong);
    ee.once('ping', pong);
    ee.removeListener('ping', pong);

    ee.emit('ping');
    ee.emit('ping');

    Returns a reference to the EventEmitter, so that calls can be chained.

    Type Parameters

    • K

    Parameters

    • eventName: string | symbol
    • listener: ((...args: any[]) => void)
        • (...args): void
        • Parameters

          • Rest...args: any[]

          Returns void

    Returns this

    v0.1.26

  • Resumes the current track

    Parameters

    • options: ResumeOptions = {}

      An object that conforms to ResumeOptions that specify behavior on resuming

    • noReplace: boolean = false

      Set it to true if you don't want to replace the currently playing track

    Returns Promise<void>

  • Seek to a specific time in the currently playing track

    Parameters

    • position: number

      Position to seek to in milliseconds

    Returns Promise<void>

  • Internal

    Sends server update to lavalink

    Parameters

    Returns Promise<void>

  • Change the channel mix settings applied to the currently playing track

    Parameters

    • OptionalchannelMix: ChannelMixSettings

      An object that conforms to ChannelMixSettings that defines how much the left and right channels affect each other (setting all factors to 0.5 causes both channels to get the same audio)

    Returns Promise<void>

  • Change the distortion settings applied to the currently playing track

    Parameters

    • Optionaldistortion: DistortionSettings

      An object that conforms to DistortionSettings that defines distortions in the audio

    Returns Promise<void>

    The current player instance

  • Change the equalizer settings applied to the currently playing track

    Parameters

    • equalizer: Band[]

      An array of objects that conforms to the Bands type that define volumes at different frequencies

    Returns Promise<void>

  • Change the all filter settings applied to the currently playing track

    Parameters

    • filters: FilterOptions

      An object that conforms to FilterOptions that defines all filters to apply/modify

    Returns Promise<void>

  • Sets the filter volume of the player

    Parameters

    • volume: number

      Target volume 0.0-5.0

    Returns Promise<void>

  • Sets the global volume of the player

    Parameters

    • volume: number

      Target volume 0-1000

    Returns Promise<void>

  • Change the karaoke settings applied to the currently playing track

    Parameters

    • Optionalkaraoke: KaraokeSettings

      An object that conforms to the KaraokeSettings type that defines a range of frequencies to mute

    Returns Promise<void>

  • Change the low pass settings applied to the currently playing track

    Parameters

    • OptionallowPass: LowPassSettings

      An object that conforms to LowPassSettings that defines the amount of suppression on higher frequencies

    Returns Promise<void>

  • By default EventEmitters will print a warning if more than 10 listeners are added for a particular event. This is a useful default that helps finding memory leaks. The emitter.setMaxListeners() method allows the limit to be modified for this specific EventEmitter instance. The value can be set to Infinity (or 0) to indicate an unlimited number of listeners.

    Returns a reference to the EventEmitter, so that calls can be chained.

    Parameters

    • n: number

    Returns this

    v0.3.5

  • Pause or unpause the currently playing track

    Parameters

    • paused: boolean = true

      Boolean value to specify whether to pause or unpause the current bot user

    Returns Promise<void>

  • Change the rotation settings applied to the currently playing track

    Parameters

    • Optionalrotation: RotationSettings

      An object that conforms to the RotationSettings type that defines the frequency of audio rotating round the listener

    Returns Promise<void>

  • Change the timescale settings applied to the currently playing track

    Parameters

    • Optionaltimescale: TimescaleSettings

      An object that conforms to the TimescaleSettings type that defines the time signature to play the audio at

    Returns Promise<void>

  • Change the tremolo settings applied to the currently playing track

    Parameters

    • Optionaltremolo: FreqSettings

      An object that conforms to the FreqSettings type that defines an oscillation in volume

    Returns Promise<void>

  • Change the vibrato settings applied to the currently playing track

    Parameters

    • Optionalvibrato: FreqSettings

      An object that conforms to the FreqSettings type that defines an oscillation in pitch

    Returns Promise<void>

  • If you want to update the whole player yourself, sends raw update player info to lavalink

    Parameters

    • playerOptions: UpdatePlayerOptions

      Options to update the player data

    • noReplace: boolean = false

      Set it to true if you don't want to replace the currently playing track

    Returns Promise<void>

  • Experimental

    Listens once to the abort event on the provided signal.

    Listening to the abort event on abort signals is unsafe and may lead to resource leaks since another third party with the signal can call e.stopImmediatePropagation(). Unfortunately Node.js cannot change this since it would violate the web standard. Additionally, the original API makes it easy to forget to remove listeners.

    This API allows safely using AbortSignals in Node.js APIs by solving these two issues by listening to the event such that stopImmediatePropagation does not prevent the listener from running.

    Returns a disposable so that it may be unsubscribed from more easily.

    import { addAbortListener } from 'node:events';

    function example(signal) {
    let disposable;
    try {
    signal.addEventListener('abort', (e) => e.stopImmediatePropagation());
    disposable = addAbortListener(signal, (e) => {
    // Do something when signal is aborted.
    });
    } finally {
    disposable?.[Symbol.dispose]();
    }
    }

    Parameters

    • signal: AbortSignal
    • resource: ((event: Event) => void)
        • (event): void
        • Parameters

          • event: Event

          Returns void

    Returns Disposable

    Disposable that removes the abort listener.

    v20.5.0

  • Returns a copy of the array of listeners for the event named eventName.

    For EventEmitters this behaves exactly the same as calling .listeners on the emitter.

    For EventTargets this is the only way to get the event listeners for the event target. This is useful for debugging and diagnostic purposes.

    import { getEventListeners, EventEmitter } from 'node:events';

    {
    const ee = new EventEmitter();
    const listener = () => console.log('Events are fun');
    ee.on('foo', listener);
    console.log(getEventListeners(ee, 'foo')); // [ [Function: listener] ]
    }
    {
    const et = new EventTarget();
    const listener = () => console.log('Events are fun');
    et.addEventListener('foo', listener);
    console.log(getEventListeners(et, 'foo')); // [ [Function: listener] ]
    }

    Parameters

    • emitter: EventEmitter<DefaultEventMap> | EventTarget
    • name: string | symbol

    Returns Function[]

    v15.2.0, v14.17.0

  • Returns the currently set max amount of listeners.

    For EventEmitters this behaves exactly the same as calling .getMaxListeners on the emitter.

    For EventTargets this is the only way to get the max event listeners for the event target. If the number of event handlers on a single EventTarget exceeds the max set, the EventTarget will print a warning.

    import { getMaxListeners, setMaxListeners, EventEmitter } from 'node:events';

    {
    const ee = new EventEmitter();
    console.log(getMaxListeners(ee)); // 10
    setMaxListeners(11, ee);
    console.log(getMaxListeners(ee)); // 11
    }
    {
    const et = new EventTarget();
    console.log(getMaxListeners(et)); // 10
    setMaxListeners(11, et);
    console.log(getMaxListeners(et)); // 11
    }

    Parameters

    • emitter: EventEmitter<DefaultEventMap> | EventTarget

    Returns number

    v19.9.0

  • A class method that returns the number of listeners for the given eventName registered on the given emitter.

    import { EventEmitter, listenerCount } from 'node:events';

    const myEmitter = new EventEmitter();
    myEmitter.on('event', () => {});
    myEmitter.on('event', () => {});
    console.log(listenerCount(myEmitter, 'event'));
    // Prints: 2

    Parameters

    • emitter: EventEmitter<DefaultEventMap>

      The emitter to query

    • eventName: string | symbol

      The event name

    Returns number

    v0.9.12

    Since v3.2.0 - Use listenerCount instead.

  • import { on, EventEmitter } from 'node:events';
    import process from 'node:process';

    const ee = new EventEmitter();

    // Emit later on
    process.nextTick(() => {
    ee.emit('foo', 'bar');
    ee.emit('foo', 42);
    });

    for await (const event of on(ee, 'foo')) {
    // The execution of this inner block is synchronous and it
    // processes one event at a time (even with await). Do not use
    // if concurrent execution is required.
    console.log(event); // prints ['bar'] [42]
    }
    // Unreachable here

    Returns an AsyncIterator that iterates eventName events. It will throw if the EventEmitter emits 'error'. It removes all listeners when exiting the loop. The value returned by each iteration is an array composed of the emitted event arguments.

    An AbortSignal can be used to cancel waiting on events:

    import { on, EventEmitter } from 'node:events';
    import process from 'node:process';

    const ac = new AbortController();

    (async () => {
    const ee = new EventEmitter();

    // Emit later on
    process.nextTick(() => {
    ee.emit('foo', 'bar');
    ee.emit('foo', 42);
    });

    for await (const event of on(ee, 'foo', { signal: ac.signal })) {
    // The execution of this inner block is synchronous and it
    // processes one event at a time (even with await). Do not use
    // if concurrent execution is required.
    console.log(event); // prints ['bar'] [42]
    }
    // Unreachable here
    })();

    process.nextTick(() => ac.abort());

    Use the close option to specify an array of event names that will end the iteration:

    import { on, EventEmitter } from 'node:events';
    import process from 'node:process';

    const ee = new EventEmitter();

    // Emit later on
    process.nextTick(() => {
    ee.emit('foo', 'bar');
    ee.emit('foo', 42);
    ee.emit('close');
    });

    for await (const event of on(ee, 'foo', { close: ['close'] })) {
    console.log(event); // prints ['bar'] [42]
    }
    // the loop will exit after 'close' is emitted
    console.log('done'); // prints 'done'

    Parameters

    • emitter: EventEmitter<DefaultEventMap>
    • eventName: string | symbol
    • Optionaloptions: StaticEventEmitterIteratorOptions

    Returns AsyncIterator<any[], any, any>

    An AsyncIterator that iterates eventName events emitted by the emitter

    v13.6.0, v12.16.0

  • Parameters

    • emitter: EventTarget
    • eventName: string
    • Optionaloptions: StaticEventEmitterIteratorOptions

    Returns AsyncIterator<any[], any, any>

  • Creates a Promise that is fulfilled when the EventEmitter emits the given event or that is rejected if the EventEmitter emits 'error' while waiting. The Promise will resolve with an array of all the arguments emitted to the given event.

    This method is intentionally generic and works with the web platform EventTarget interface, which has no special'error' event semantics and does not listen to the 'error' event.

    import { once, EventEmitter } from 'node:events';
    import process from 'node:process';

    const ee = new EventEmitter();

    process.nextTick(() => {
    ee.emit('myevent', 42);
    });

    const [value] = await once(ee, 'myevent');
    console.log(value);

    const err = new Error('kaboom');
    process.nextTick(() => {
    ee.emit('error', err);
    });

    try {
    await once(ee, 'myevent');
    } catch (err) {
    console.error('error happened', err);
    }

    The special handling of the 'error' event is only used when events.once() is used to wait for another event. If events.once() is used to wait for the 'error' event itself, then it is treated as any other kind of event without special handling:

    import { EventEmitter, once } from 'node:events';

    const ee = new EventEmitter();

    once(ee, 'error')
    .then(([err]) => console.log('ok', err.message))
    .catch((err) => console.error('error', err.message));

    ee.emit('error', new Error('boom'));

    // Prints: ok boom

    An AbortSignal can be used to cancel waiting for the event:

    import { EventEmitter, once } from 'node:events';

    const ee = new EventEmitter();
    const ac = new AbortController();

    async function foo(emitter, event, signal) {
    try {
    await once(emitter, event, { signal });
    console.log('event emitted!');
    } catch (error) {
    if (error.name === 'AbortError') {
    console.error('Waiting for the event was canceled!');
    } else {
    console.error('There was an error', error.message);
    }
    }
    }

    foo(ee, 'foo', ac.signal);
    ac.abort(); // Abort waiting for the event
    ee.emit('foo'); // Prints: Waiting for the event was canceled!

    Parameters

    • emitter: EventEmitter<DefaultEventMap>
    • eventName: string | symbol
    • Optionaloptions: StaticEventEmitterOptions

    Returns Promise<any[]>

    v11.13.0, v10.16.0

  • Parameters

    • emitter: EventTarget
    • eventName: string
    • Optionaloptions: StaticEventEmitterOptions

    Returns Promise<any[]>

  • import { setMaxListeners, EventEmitter } from 'node:events';

    const target = new EventTarget();
    const emitter = new EventEmitter();

    setMaxListeners(5, target, emitter);

    Parameters

    • Optionaln: number

      A non-negative number. The maximum number of listeners per EventTarget event.

    • Rest...eventTargets: (EventEmitter<DefaultEventMap> | EventTarget)[]

      Zero or more {EventTarget} or {EventEmitter} instances. If none are specified, n is set as the default max for all newly created {EventTarget} and {EventEmitter} objects.

    Returns void

    v15.4.0