Emitted when data useful for debugging is produced
Emitted when a websocket connection to Lavalink is Disconnected
Emitted when an error occurs
Emitted when a player event was received from lavalink
Emitted when a player update event was received from lavalink
Emitted when Shoukaku is ready to receive operations
Emitted when reconnect tries are occurring and how many tries are left
Emitted when a websocket connection to Lavalink is closed